Tournament Overlays & Applications

As a side project, I have been working on an Overlay program intended for use with League of Legends, OBS & Twitch.
The application, created with the Unity3D game engine, takes advantage of Windows .dll's for transparency. The application actually runs in the background but appears on top. Further, any mouse and keyboard input still connects through to the League of Legends client.
The purpose of this application is to provide a premier application to amateur shoutcasters, greater than that of simple pictures that overlay their stream. Further, animations will give information to viewers based on the state of the game.
In the near future, connection with the Riot .API will complete, giving instant info mid-game about player stats/matchups.
I have also created a 'Map Pick / Ban' application used for Overwatch during a collegiate tournament held at DigiPen. The application, using Unity3D, allows the user to user to set team images and team names before beginning the process.
The application was built for use in Live Tournaments, used by team captains or representatives in front of live audiences with the video streamed onto Twitch.TV.
This application was created for and used during the DigiPen 'Dragons Cup' Invitational in January 2017, an event for 1,200 live viewers.
